SWAFFHAM BRIDGE CLUB ETIQUETTE
Bridge is an extremely enjoyable game. Courteous behaviour is an exceptionally important part of the enjoyment.
GENERAL
• Turn off your mobile phone (if vital leave on vibrate)
• It is necessary to play quickly. The aim is to be able to play at least 21-24 boards in a session
• Make bridge enjoyable for yourself, partner and opponents.
• Give credit when opponents make a good bid or play.
• Take care of your personal grooming.
• Enjoy the company as well as the game.
REMEMBER it is rude to criticise your partner or opponents in public, to be less than polite at the table, to gloat over good results or object to a call for the tournament director or to dispute or argue about a director’s ruling, or generally to make any personal and disparaging remark.
Please call the Director if you think you may have been affected by bad behaviour. You will be helping others as well as yourselves.
EACH NEW ROUND
• Greet your new opponents in a friendly manner as they arrive at your table.
• Explain your system clearly and simply, if asked. Answer questions clearly.
• Sort and count your cards quickly, so that you can bid promptly when it is your turn.
• Do not sort through your cards again when it is your turn to bid.
• Do not ask what a bid means unless you are intending to bid. Ask any questions when the auction is over.
THE PLAY
• Do not put your bidding cards away until the initial lead has been made.
• When you are making the initial lead, play your card before you write down the contract in your score card. (Three people are waiting!).
• Place this card face down on the table first, to check whether partner has any questions about the auction.
• As dummy, lay out the cards before you write down the contract. Lay out the cards as quickly as possible (Three people are waiting!)
• As declarer, plan your campaign before you select a card from dummy.
• As dummy, do not play the first card (even if its is a singleton) until declarer has worked out his plan and called for it.
• As declarer, always call for the card you wish dummy to play.
• As declarer, when you lead to a trick, wait for LHO to play his card before calling a card from dummy.
• When making a claim, explain your intended line of play clearly.
• When the hand has been completed, North should enter the result in the tablet quickly. East confirms it is correct.
ON COMPLETION OF THE PLAY
• Do not hold long post-mortems unless you are clearly well ahead of the other tables.
• Do not touch other players’ cards - ask them to show you.
• North handles new boards
• Thank your opponents at the end of the round and move quickly to your new table
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