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Bulletin

£240

was the sum raised at Blewbury Bridge Club this week for Children in Need.

Thanks to everyone who contributed.

Congratulations to Finn Clark and Mike Brown who currently stand 5th out of 1,146 pairs with 70.43% at Wallingford Bridge Club's Children in Need Simultaneous Pairs held on Wednesday evening.

Also to Malcolm Cochrane and Michael Allen who currently lie 9th out of 1,274 pairs with 68.37% at Blewbury Bridge Club's own Children in Need Simultaneous Pairs held on Tuesday evening

Click here to see the EBU poster of upcoming competitions.

 

OBA Competitions

OXFORDSHIRE COMPETITIONS

Handicap Pairs, Sunday 10th November

Sun 1 Dec 2024        Swiss Pairs Championship

Sun 12 Jan 2025    Mixed Pairs

Sun   2 Feb 2025, Thu   6 Feb 2025 , Mon 17 Feb 2025

      County Pairs Semis

 

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Any changes to the information printed in the diary are listed on the EBU's diary changes page.

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Bidding systems
Weak 1NT and 4-card majors

There are lots of different systems, but 12-14 1NT and 4-card majors is what I'd recommend for beginners.

1. It's more natural.  If you bid 1, you have 4+ diamonds.  Easy!

2. I like 12-14 1NT, because an opening 1NT is the best bid in bridge and this point range occurs frequently.  You're describing your hand accurately in one bid.

What I'm going to describe here is just one common interpretation, chosen to be as simple as possible.  There is no single correct system.  Whatever you and your partner play is fine, if you understand each other.

NOTE: "points" are A=4, K=3, Q=2, J=1.  10 points per suit, 40 points in the pack.

Weak 1NT and 4-card majors -- opening bids
Opening bid Meaning Comment
1 suit Good hand ​​​​​STRENGTH: significantly better than average. 10 points is average, but occasionally you'll find a 10-count that's worth opening because it has great suits and great shape.  11-counts are sometimes worth it.  Almost always open on 12+.  CHOICE OF SUIT: usually your longest suit.  If equal, choose the higher of two five-card suits.  If you have four-card suits, bid a major if you can, otherwise choosing the lower of equals.  4441 HANDS: the middle of three touching suits, or the suit below the singleton.
1NT 12-14, balanced 2-5 cards in every suit.  (Maybe a bad six-card suit if the hand feels no-trumpy.)
2♣ Huge, traditionally 23+ points Artificial, says nothing about clubs.
2 of another suit Six-card suit, about 6-10 points Known as a Weak Two.  Pre-emptive, usually with the objective of getting in the opponents' way.  DON'T BID THIS IF: you also hold a four-card major on the side.  (You and your partner too often miss your own best spot.)
2NT 20-22, balanced
3+ of any suit Pre-emptive Usually a bad hand but a very long suit, e.g. 7 at the three level, 8 at the four level.  Partner will assume your hand is worth lots of tricks if you can choose trumps, but almost worthless if the opponents choose trumps instead!
3NT A solid 7-card minor, e.g. AKQJxxx and not much outside Partner will flee to four of your minor if 3NT looks doomed.

 

Weak 1NT and 4-card majors -- doubles
Meaning Situation Comment
Takeout, i.e. "please bid something, partner" The opponents have bid a suit or two and your partnership either: (a) hasn't said anything, or (b) has bid a suit at the one level and that's all, apart from pass. Applies both to opener and responder.  If I open 1♠, the opponents overcall 2 and partner passes, a double from my hand is takeout (the same as it would have meant from partner).  Symmetry makes it easier to remember.  NOTE #1: if you want to double for penalties in this situation, pass and wait for partner to make a takeout double!  NOTE #2: this applies to any level.  Even if the opponents open 4 or 4♠, double is still takeout...  ish.  NOTE#3: doesn't apply if you could have made a takeout double earlier and didn't, with the exception of protecting in the pass-out seat.  So, for instance, if the opponents slowly bid their way up to game and you double the final contract, this is probably for penalties since a hand that wanted to make a take-out double could have spoken earlier.
Penalties, i.e. "for blood" All other situations.  1NT openings, pre-empts, etc. Experts play takeout doubles in some of these situations, but knowing which situation is which is often one of the most difficult areas of their systems!
Lead-directing, i.e. "we might beat this contract if you make the right lead, partner". The opponents' 3NT and slam contracts.  That's all.  (Although doubles of conventional bids like Stayman, transfers, Fourth Suit Forcing, etc. are also lead-directing, as is a double of the opponents' third-bid suit.) DOUBLING 3NT: tells partner to lead: (a) a suit bid by the defence, (b) dummy's first-bid suit, (c) spades.  In that order.  Partner should lead (a) if possible, then if not (b), etc.  DOUBLING A FREELY BID SLAM: is called Lightner and says "I can ruff something".

 

Weak 1NT and 4-card majors -- conventions
Bid Meaning Comments
4NT Blackwood TRADITIONALLY: 5♣ = 0/4 aces, 5 = 1, 5 = 2, 5♠ = 3. RKCB: the trump king is a 5th "ace", so 5♣ = 0/3, 5 = 1/4, 5 = 2/5 without the trump queen, ♠5 = 2/5 with the trump queen.  Bidding the next non-trump suit over 5♣ or 5 asks about the trump queen.  NOTE: some people use different RKCB responses...  but if you haven't agreed anything, assume what's here by default.
Fourth Suit Forcing Forcing and artificial, just says "keep bidding, more information" e.g. 1 2♣ 2 2♠  is Fourth Suit Forcing, because it's unlikely that you'll want to play there!  It's just a noise, saying "keep bidding".  NOTE: doesn't apply at the one level.  1♣ 1 1 1♠ is natural.
Unusual 2NT overcall 5-5 or better in the lowest 2 unbid suits e.g. the opponents open 1♠  and you overcall the Unusual 2NT, showing 5-5 in clubs and diamonds.
Michaels 5-5 or better in the majors, or in the other major and a minor e.g. the opponents open 1♠ and you overcall 2♠, showing 5-5 in hearts and a minor.

 

Weak 1NT and 4-card majors -- replying to 1 of a suit opening
Response Meaning Comment
Pass Absolute garbage 0-3 points, maximum.  Personally, I often reply on even weaker hands (especially non-vulnerable).  Opener could be very, very strong...  and even if not, you don't want to raise a white flag to the opponents saying "this hand belongs to you".
Raise partner's suit to 2 4 trumps, weak Might have only 3 trumps if you're weak and your only alternatives look even worse.
Raise partner's suit to 3 4 trumps, intermediate Partner will assume about 10 points.  Could stretch it with the right hand, e.g. good side suits + singletons.
Raise partner's suit to game 4+ trumps, probably pre-emptive Trying to shut out the opponents.  If you had a strong hand, you'd take it slowly by responding in a new suit (even if you were telling a white lie) just to hear partner's rebid and learn more about their hand.
1 of a new suit 4+ of your suit
1NT Dustbin response Doesn't promise a no-trumpy hand!  Instead, it's the dustbin bid for all hands too strong to pass but unsuitable for any other response.
2 of a new suit 4+ of your suit, 10+ points You need 10+ points because you're forcing partner to rebid at the 2 level.  NOTE: the specific sequence 1♠ 2 shows five hearts, because if you have a 4-4 heart fit then partner's about to rebid 2 him/herself anyway.
Jump in a new suit Long, strong suit, 17+ points ...or at least that's the old-fashioned meaning of the bid!  It's great when it comes up, but that's not often.  Here are some alternatives, if your partner agrees.  ALTERNATIVE #1: the same as a Weak Two, i.e. 6-10 points and a six-card suit.  ALTERNATIVE #2: fit-jump, showing 4-card support for partner's trumps and a good side suit (5+ cards) that you're jumping in.  It's like a 2-and-a-half raise that sometimes lets partner bid miracle games on hands that fit well.
2NT balanced, 10-ish points Natural, partner can pass.
Double jump in a new suit, e.g. 1 4♣ Splinter Shows a singleton in your jump suit and a trump fit with partner's suit.  Game forcing and (if partner has the right hand) slam invitational.
Redouble after double 10-ish points If the opponents double and you redouble, you're saying you have a good hand and you're interested in doubling them for penalties.
Raise or jump raise of opener's suit after double A level higher than you'd have bid normally If the opponents have doubled, they want to contest the auction.  Make it harder for them!

 

Weak 1NT and 4-card majors -- replying to 1NT opening
Response Meaning Comment
Pass To play Completely different from 1-of-a-suit responses.  You could have anything up to 10 points.
2♣ Stayman Asking partner about the majors.  They'll bid one if they have one, or 2 if they don't.
2, 2 Transfer Showing 5 of the next suit up ( and ♠ respectively).  Partner will obediently bid 2 of that suit, after which you can pass, bid a new suit (forcing), bid some number of no-trumps to give partner a choice of contracts, etc.  NOTE: if holding a suitable hand with 4+ support for your 5-card suit, partner can break the transfer by jumping to 3 of them, instead of just 2.
2NT 11 or so Invitational.  Partner can either pass if minimum or bid 3NT if maximum.
3NT To play
Other suit bids All sorts of agreements In practice, most players don't use these bids!  OPTION #1: lots of transfers, i.e. 2♠ is a transfer to clubs and 3♣ is a transfer to diamonds.  OPTION #2: splinters, i.e. 1NT 3♠ is strong and game-forcing with a spade singleton, letting partner decide what spot looks best.  OPTION #3: a jump to 3 of a suit is strong and forcing with a big suit, which would probably be the default meaning if you haven't agreed anything more specific.  NOTE: important to know whether 1NT 4 is natural and to play (i.e. with hearts) or a transfer to 4♠!  If you haven't agreed anything specific with partner, it's not a transfer.
If partner's 1NT is doubled for penalties All sorts of agreements I'd suggest redouble = for blood (we can start doubling them!), immediate suit bid = your lowest 4-card suit, pass = shows a five-card suit and partner will keep the auction alive with a bid that you'll either pass or correct.

 

Weak 1NT and 4-card majors -- replying to 2C opening
Response Meaning Comment
Pass Temporary insanity NOT PERMITTED.  Partner has picked up the moon and stars, and hasn't promised any clubs at all.  In fact, the 2♣ opening is game forcing in all auctions except 2♣ 2 (negative) 2NT (23-24 balanced) pass (no points at all)
2 Negative Couldn't bid a positive.  Artificial, doesn't promise diamonds.
Higher new suit 5+ of suit, 8-ish points Positive = 8+ points (or an ace and a king)
Jump in a new suit 6+ of suit, bad hand Big, useful suit but a bad hand, too weak for a positive
2NT 8-11, balanced Probably looking for slam.
3NT 12-14, balanced Probably looking for grand slam.

 

Weak 1NT and 4-card majors -- replying to a Weak Two
Response Meaning Comment
Pass To play No further ambitions.
Raise Continuing the pre-empt Could be any hand that wants to make the opposition's life harder.
Jump to game To play No one knows what you have.  Strong and expecting to make the contract?  A load of garbage that's just trying to shut out the opponents?  Could be either.
New suit Strong, natural 100% forcing if the opponents are silent, but merely competitive if they're bidding.
2NT Ogust Artificial and asking for information.  OPENER'S REBID: 3♣ bad points bad suit, 3 bad points good suit, 3 good points bad suit, 3♠ good points good suit, 3NT solid suit.

 

Weak 1NT and 4-card majors -- replying to 2NT opening
Response Meaning Comment
Pass To play Can't have more than 3 points.
3♣ Stayman Asks about majors, exactly like 1NT 2♣, and the responses work the same.  OPTIONAL VARIANT: some people play 5-card Stayman, after which 3 shows a four-card major, while 3 or 3♠ show five.  The continuations are a little fiddly, though.
3, 3 Transfer Shows five hearts or spades, respectively.
3NT To play Anything from 3 points upwards.
4NT 10-11 points Partner will pass if minimum and bid 6NT if maximum.
Other bids Whatever you like Different people play different things.  Making 3♠ and 4♣ transfers to clubs and diamonds respectively would seem reasonable, but for the time being I'd suggest making everything else natural.

 

Weak 1NT and 4-card majors -- replying to pre-empts
Response Meaning Comment
Pass To play Not getting involved
New suit Strong, natural 100% forcing if below game and the opponents are silent, but it's only competitive if the opponents are bidding.
Anything else Whatever you like Pre-empts are an agent of chaos.  Keep up the good work!

 

Weak 1NT and 4-card majors -- replying to Gambling 3NT
Response Meaning Comment
Pass To play Let's give it a go!
4♣ Yikes 3NT looks like a disaster.  Opener will either pass or correct to 4, depending on which suit (s)he holds.
Anything else Natural Whatever you like